My name is Martin Bakardzhiev and I've been creating video, live-action, role-playing and board games over the past ten years. I've been working on both professional and personal projects and I've also founded my own brand for board and card games -  DICEWIDEOPEN. My background in 2d/3d art and architecture has helped me a lot in designing my games and thus I was able to clearly communicate my ideas to the whole team and take a more versatile role in the process (narrative, art, world building, creative direction, level design, UI/UX).

Some of my free time goes towards organizing the local Sofia Game Jam as well as hosting special LARP evenings of my game Who Shot The Sheriff.

 

Check out my CV or Linked In. And feel free to send me a message if you have any questions. 

Scroll down to see the highlights of my game experience so far.

2023: Released the PC/PS4/PS5/Xbox game Jagged Alliance 3 with Haemimont Games and THQ Nordic

2023: Released the PC/PS4/PS5/Xbox game Stranded: Alien Dawn with Haemimont Games and Frontier

2023: Won 1st place at Sofia Game Jam 2023 with the game Crawler

2022: Won 1st place at Sofia Game Jam 2022 with the game 2022: A Midspace Journey

2020: Released the mobile game Space Patrol: Co-op Adventure with Kvaba Interactive

2019: Released the live-action game Escape From Planet Earth with Dextrophobia Rooms

2018: Won 1st place at Sofia Game Jam 2018 and mentorship from Ubisoft with the game KROKODИL

2017: Co-founded DICEWIDEOPEN and produced the board games Codex and Who Shot The Sheriff

2017: Released the the web game Inspector Hector with zeroattentionspan

2016: Co-founded my own company for archviz Pocket Room

2016: Won 1st place at Soft Uni Tech Fest 2016 with the demo of Major Tom and The Radius Of Outer Space